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Rek Seven
Probe Patrol Polarized.
752
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Posted - 2013.07.04 09:02:00 -
[1] - Quote
Ever since I came to C6 wormhole space, iGÇÖve felt like the OP does. After you kill a few caps and have a 30 man armour T3 brawl, you realise that this is pretty much all there is and other than the fun of a good fight, there is no real reason to fight.
I donGÇÖt think this is a player base problem, i think itGÇÖs a CCP problem. The only way to revitalise W-space and the pvp in it, would be for CCP to either add content or change the POS system.
For me the problem comes from the fact that if you role into someone looking for a fight but the people at home canGÇÖt or donGÇÖt want to fight, the attacker has two option; burn the system to the ground or go home and try again. The latter option being chosen 99% of the time.
So unless CCP and our CSM start looking at a wormhole expansion/update, there is little we can do about the situation.
CCP IGÇÖm board! Please add/change some wormhole content to make things interesting.-á |

Rek Seven
Probe Patrol Polarized.
753
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Posted - 2013.07.04 09:16:00 -
[2] - Quote
MadbaM wrote:Rek Seven wrote: So unless CCP and our CSM start looking at a wormhole expansion/update, there is little we can do about the situation.
Clarify what you mean by expansion
A few on the spot examples:
Adding a 7th class of wormhole only accessible through C6 wormholes Change the black hole effect to something people are willing to deal with Add new T3 mods that require WH moon goo Make more out of pos shield structures (POCOS) that required players to defend Add the chance of roaming effects in all wormholes without a static system effect.
I agree with what you said. It's not hard to get a fight if you really try, my issue is; what is the reason to fight? CCP IGÇÖm board! Please add/change some wormhole content to make things interesting.-á |

Rek Seven
Probe Patrol Polarized.
754
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Posted - 2013.07.04 11:43:00 -
[3] - Quote
Mr Kidd wrote: 'How long have you been in wspace? Apparently, not long enough. W-space is more populated now than it ever has been.
Almost as long as i've been playing eve. I've lived in a C2, C4 and i'm currently in a C6. Your comment about w-space being more populated these days implies that everything is fine and we don't need more people in wormhole space, which is wrong, especially in c5/c6 space.
Mr Kidd wrote:
If you want a conflict driver, then I suggest you move out of your C6 and into a system that attaches to HS....yeah I know....it's not as cool as saying "I live in a C6 I'ma bad muthafcka". Noone wants to travel to your part of space. Now, you get a system with a HS and you have the opportunity to ruin whoever's day everytime they need a route to Jita. As a C2 dweller, I can't really help it if you C5/6 guys like to drop carriers on 3 man fleets when one of your T3's get face punched because obviously, noone from lower w-space can bring a cap fight. At that point, the fight is pretty much over....isn't it?
What you C5/6 guys want is a fight. What you bring is overpowering fleets with +3 guardians, ewar +10 T3's with caps in reserve. Noone from lower w-space is going to fight you because, in the end, you guys run back to your fortresses of solitude to the safety of your cap fleets.
Used to, long ago, we'd have you c6/c5 guys rolling into our C2's and locking down the systems. I don't see that anymore. That's for one of two reasons. One: We've just gotten so good at fighting you guys off or Two: You guys have become major bears. I tend to think it's the latter. You guys want the safety of numbers and frankly, w-space isn't necessarily about numbers.
Ultimately, what you C5/6 guys are looking for are large fleet battles so everyone can have fun. Nothing wrong with that. Problem is, you live in the least populated areas of w-space.....see the problem? You might consider moving to null or losec if you really want to fight....with caps. Otherwise, swallow your pride and move into lower end space. Down here we get pew almost daily and most of it comes right to us when people are looking for routes to hs.
As to a specific conflict driver for w-space, not sure w-space needs the losec/nullsec
If you are not trolling and that is what you really think, you are a fool. The answer to C5/C6 people being content with their wormholes is not to move out of wormhole space or move down to a lower class. How does that benefit wormhole space?
Wormhole space needs to attract more people who are willing to fight to get top the top and stay there. We don't want people to get to the top and say "so it's just carrier ganks and arranged fight? F*** this i'm moving to a C2 to gank drakes coming in from HS". CCP IGÇÖm board! Please add/change some wormhole content to make things interesting.-á |

Rek Seven
Probe Patrol Polarized.
754
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Posted - 2013.07.04 11:53:00 -
[4] - Quote
So we are wrong to expect some variety in wormhole space? Shouldn't CCP accommodate entities who like big fleet fights, or should every corp just be 20 men strong ? Maybe CCP should reduce all wormholes mass to C1/C2 size to. CCP IGÇÖm board! Please add/change some wormhole content to make things interesting.-á |

Rek Seven
Probe Patrol Polarized.
754
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Posted - 2013.07.04 12:05:00 -
[5] - Quote
Hey i like wormhole space to, hence me living here but many people agree that C6 wormhole pvp is stale/dead for the most part. I'm not even talking about low class wormholes because that works fine IMO.
I don't see anything wrong with talking with you guys about how things could be improved. The more we tell CCP that everything is fine, the more chance there is of us being here 2 years down the line without seeing any improvements and content adding to W-space. CCP IGÇÖm board! Please add/change some wormhole content to make things interesting.-á |

Rek Seven
Probe Patrol Polarized.
756
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Posted - 2013.07.04 13:30:00 -
[6] - Quote
Yeah but as it's unlikely that a few guys on a forum are going to change natural human behavior/instincts of people in w-space, the only people who can effectively make a change are CCP.
CCP IGÇÖm board! Please add/change some wormhole content to make things interesting.-á |

Rek Seven
Probe Patrol Polarized.
757
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Posted - 2013.07.04 14:48:00 -
[7] - Quote
Joan Greywind wrote: ... it just seems all the fighting in WH space is done for the fun of it only, and that is in my opinion a broken mechanic... There has to be a way where you actually can profit from your pvp if you are relatively better at it that the other wh dwellers, just like null sec. The core of this game is you risk your things to get rewarded with something else. This is completely non existent in WH pvp.
QFT CCP IGÇÖm board! Please add/change some wormhole content to make things interesting.-á |

Rek Seven
Probe Patrol Polarized.
757
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Posted - 2013.07.04 15:37:00 -
[8] - Quote
I don't want to go around in circles and repeat myself so I'd just like to ask C5/C6 pvp alliances/corporations a question:
Other than "good fights" and old vendettas, what reason is there for us to fight each other? CCP IGÇÖm board! Please add/change some wormhole content to make things interesting.-á |

Rek Seven
Probe Patrol Polarized.
757
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Posted - 2013.07.04 15:53:00 -
[9] - Quote
^ True but if wishes were horses, beggars would ride. CCP IGÇÖm board! Please add/change some wormhole content to make things interesting.-á |

Rek Seven
Probe Patrol Polarized.
758
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Posted - 2013.07.04 20:25:00 -
[10] - Quote
Probably because you're an idiot  What now? |

Rek Seven
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761
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Posted - 2013.07.05 06:03:00 -
[11] - Quote
Things are the way they are simply because the CCP designed wormhole mechanics allow it.
You can cry all you want about how the big alliances are bad because they blob, blue up for pos bashes or only fly T3 but at the end of the day, all your moaning does nothing to change the course of events. Everyone here is operating within the rules created by CCP and if you want REAL change, they are the only people that can do it. What now? |

Rek Seven
Probe Patrol Polarized.
762
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Posted - 2013.07.05 08:14:00 -
[12] - Quote
QT McWhiskers wrote: 4. I honestly dont see what the problem is with hot and sweaty no strings attached fleet battles. Is there really a downside if polarized roles into SYJ and they have a 40-50 vs 40-50 man battle with 2-3 caps on each side? Or is this not elite enough for you? Does elite pvp always have to include the total annihilation of your enemy? Or does it simply have to do with that feeling you get when you burn someone's holes down. Its like being a kid on the beach and kicking down sand castles. We worked hard on those, do you really need to kick them down?
There isn't anything wrong with it, my only issue is that (for the big alliances) it doesn't really matter if you win or lose. We give "gf" in local, return home and grind a few sites so that we can do it all again the next day.
The only way to really hurt people in wormhole is by pos bashing or completely evicting them. I don't think this is good for the growth of w-space but it's all we have. What now? |

Rek Seven
Probe Patrol Polarized.
762
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Posted - 2013.07.05 11:25:00 -
[13] - Quote
Get it straight, your issue is with natural human behavior, where as my issue is that CCP do little to curb our behavior through game mechanics.
Polarized (or any other alliance) aren't just going to strategically weaken them selves by splitting their forces just because you don't like the way we play, so get that stupid idea out of your heads.
Get off your high (we no like blues) horse and suggest viable solutions instead of pointing at the obvious problem that will never be fixed by players alone. What now? |

Rek Seven
Probe Patrol Polarized.
762
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Posted - 2013.07.05 13:19:00 -
[14] - Quote
Xiamar, you talk as if every member of every big alliance is involved and okay with the idea of wormhole coalition. The fact that I and many other individuals from big alliances are here asking for CCP to add reasons for us to fight each other proves you wrong.
I'm not aware of any non invasion pacts but if you have evidence, please share if for all the see and discuss.
As i said, everything you said is irrelevant because one group taking a stand and not batphoning or blobbing does nothing to change the social dynamic all they are doing is weakening themselves if they want to be the strongest entity in WH space.
This is not a discussion as to whether big alliances are bad, it's a discussion as we whether those alliances need more reasons to fight each other which other so that the blue relationship breaks down. What now? |

Rek Seven
Probe Patrol Polarized.
762
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Posted - 2013.07.05 14:02:00 -
[15] - Quote
Jack Miton wrote:Rek Seven wrote: The fact that I and many other individuals from big alliances are here asking for CCP to add reasons for us to fight each other proves you wrong. no, it actually proves us absolutely correct. it shows that you can see the issue, admit it's there, know youre part of the issue, and yet, do nothing about it. it's the worst kind of hypocrisy.
No it shows that i realize that there are some problems that CCP should look into for the good of W-space.
I could bounce from corp to corp like you crying that everyone is blobbing but something tells me that will achieve nothing and that two years down the line, things will be even worse and we'll all be board as **** because the is nothing to do but kill for the sake of a kill mail.
Archdaimon wrote: The second point that need to be made is the all or nothingness of invasions in WH.
Either the inhabitants fights. Ok, we don't invade, yeay, arranged pvp. Or, they don't and we have a choice: a) commit full fleet for kicking them out. b) move on.
There is nothing in between. We can't "raid" the WH or anything similar. Either we let them go or we sentence them to death... completely.. not in a physical way but in the only way that matters: isk and time.
Deny it all you want but this is the real problem.
Anyway, as fun as this has been i think i'll stop going around in circles with you guys o/ What now? |

Rek Seven
Probe Patrol Polarized.
763
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Posted - 2013.07.05 15:31:00 -
[16] - Quote
Ellariona wrote:I'm afraid, Joan, that your demand for conflict drivers might be idealistic. The people who like PVP are already PVP'ing. The primary factor in the lack of PVP in w-space, is that there are too many carebears (logical, with the high profit and all).
Solution:
Either reduce the number of systems (or make it so that connections are more cluster-oriented) or make logistics easier to promote w-space to nullsec and lowsec pvp'ers.
Finally, someone else picked up on what the topic is about.  What now? |

Rek Seven
Probe Patrol Polarized.
764
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Posted - 2013.07.05 16:01:00 -
[17] - Quote
Ellariona wrote:If you want an incentive to fight: ::: Sleeper System Purge ::: A type of incursion for the duration of a week, with a week of 'loading' to make w-space entities aware of the impending system status. Only 1 of these around at any given time.
- Added new type of anomalies for the duration until they've been cleared (can be cleared after the event too, as a reward for the w-system holder).
- Escalated anomalies will present sleeper capital ships on top of the regular stuff. Lots of blue stuff which will attract both PVE and PVP entities.
- The system will have a big increase of the chance of an incoming hole popping up, making sure that a good portion of w-space has access to it and to make wormhole control very difficult, if not impossible.
- The system gets 7 statics (6 different class systems and null)
It's balanced risk vs reward, it's bound to be good pvp and pve and it should promote larger fights. What do you think? This won't make all of W-space into null while still presenting a good incentive to keep rolling for pew or pve (= more active fleets to fight).
Sounds okay and the opportunity to earn more isk would probably encourage more people to come to wormhole space but those people would probably just be coming for moar isk! No?
A couple friends and i were talking about a similar concept but it involved adding a new class of wormhole.
C7 wormhole features: * more mass than C6 wormholes (maybe double) * no moons (i.e. no pos) * multiple statics (2-4) * capital speepers * sleepers that appear on wormholes and attack fleets * random system effects (no one fit can be dominant)
Basically this would be space for nomad fleets and would create king of the hill gameplay. What now? |

Rek Seven
Probe Patrol Polarized.
767
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Posted - 2013.07.05 19:53:00 -
[18] - Quote
Nix Anteris wrote:I quite like the idea of some sort of CTF mechanic. Something you can obtain and take back to your system if the current owners do not defend it. It must be beneficial to own it in some way, desirable to have, but must give the defending party a chance to prevent an aggressor stealing it in a short space of time.
Like a trophy? That could work, and maybe it could have some benefit on the system it is anchored in. We could use the "black monolith" that you seen in some sites 
I think it would be good if CCP added moon goo to wormholes but not goo of the T2 line obviously.
These new harvester would not be anchored at the pos, making them attackable by fleets of all sizes. At the end of a 4 hour RF time or successful hack, this structure could spew out moon goo in cans like the new exploration sites 
If you don't want people coming in to your system bashing the structure, trying to get a fight out of you, you don't build one. What now? |

Rek Seven
Probe Patrol Polarized.
768
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Posted - 2013.07.08 06:45:00 -
[19] - Quote
Confirming that killing supers in null drives conflict in wormhole space.
What now? |

Rek Seven
Probe Patrol Polarized.
769
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Posted - 2013.07.08 16:13:00 -
[20] - Quote
Mr Kidd wrote:
Darren, the "no pew to pve" statement is directly caused by you guys moving into the least populated areas of space. In lower classes where almost every other wh is occupied, we do. Being connected to a hs means...
Yeah guys use your brains like Mr Kid. Stop moving into C6 wormholes and maybe they will become more populated. Also, i know your chain never connects to HS but let me tell you of the thrill of killing day-tripping drake. 
What now? |

Rek Seven
Probe Patrol Polarized.
770
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Posted - 2013.07.08 23:01:00 -
[21] - Quote
Cipreh wrote: For meaningful change to happen, there would need a radical shift in the mindset of EVERYONE, and that's just not going to happen barring intervention from CCP. The people are the problem, not the game.
Aren't you contradicting yourself a bit?
You say that wormholes where not designed to support what we currently do in Wormhole space which is clearly a design failure on CCPs part if that is the case. They could have easily made wormholes less inhabitable by having less moons and no PI.
You admit that the need for some alliances to grow big, blue and batphone each other is just human nature but you think humans being humans is the problem?
In a perfect world we might all make some silent agreement to not do the stuff that creates the perceived problem but this is not a perfect word, in fact it's not even a real world. EVE is a virtual reality with rules created solely by CCP, and we simply operate within the boundary CCP have created.
If some people think that every thing is fine in wormhole space, they are entitled to that opinion but if some people think there is a problem, the only people that can make a change is CCP... Should this change happen? I don't know but that's what we are trying to find out in this thread.
Maybe the SMA not dropping loot was CCP change solution to growing wormhole population but by doing this, they took a pretty big conflict driver from us ("us" in general, not the alliance I'm in).
What now? |

Rek Seven
Probe Patrol Polarized.
772
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Posted - 2013.07.09 11:05:00 -
[22] - Quote
Because you are obvious bait  What now? |

Rek Seven
Probe Patrol
775
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Posted - 2013.07.10 14:24:00 -
[23] - Quote
Royal Jedi wrote:Axloth Okiah wrote:more statics (dual wspace statics in C4s?) and more wandering/random connections would be great I wouldn't mind dual statics in some C5's.....
fixed What now? |

Rek Seven
Probe Patrol
775
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Posted - 2013.07.10 15:40:00 -
[24] - Quote
That's a great idea  Putting in work since 2010. |
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